As WebGL growing, I think it is time for javascript to consider implementing different operations between matrices.
I like the idea, perhaps many of the Three.js routines related to matrices transforms, colors, and other tried and true options might be ripe for adding to the base language.
IMO, it's a Web API issue. And the DOM already has a specification for it.
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WebAPI is not sufficient when we use JavaScript in other environments except browsers.
WebGL wonβt be in those environments.
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